We have all seen those tweets that are something along the lines:
Just hit $1000 MRR after leaving my $500K job!

And if you are someone like me, your first thought was probably, "Are you freaking insane?"

But here I am, finding myself in a similar situation. No, I did not have a cushy $500K job to leave in the first place, and I certainly have not hit that coveted $1000 MRR milestone yet.

But, I am starting from the bottom, similar to the rest of those wanting to go independent.

I would usually share this in my newsletter, but decided to make a post on it. I know I will refer back to this one a year from now, and I hope that the future me is proud.

Back to Square One

This month, my little apps generated the same amount of income as my first iOS internship back in 2018. I did factor in inflation too, ha. It is humbling.

It does feel like starting all over from scratch, but this time in an almost entirely new career.

Still an Apple Platforms developer but that role has taken a backseat compared to everything else I have to do: marketer, salesperson, and customer support representative, to name a few.

Doubting

I decided to burn the boats, too. Unless there is an exciting freelance project that comes my way, I plan to solely work on my apps and writing blog posts and books. This brings in another perspective that I was hesitant to tackle before: self-doubt.

As soon as I publish this post, a doubt will creep in: Rudrank, are you not talking too much? You are back to yapping instead of apping.

But now, I cannot afford to let the doubt creep in. You are going to read this post because I will publish it anyway.

If I think the post is not good enough, then I will make it good.

If I think nobody would use my app, then I will force my close friends to use them instead.

must adopt a solution-oriented mindset in this new life, to ship more and earn the lifestyle that I want.

Last week, when I shipped the app, Meshing, as soon as I was hitting the publish button, the inner voice started screaming louder than ever: you are not providing enough value to charge for it.

Meshing: Explore Mesh Gradients for SwiftUI!
Meshing is the tool you need for working with stunning MeshGradients in SwiftUI with ease!Key Features:- Intuitive visual editor for 2x2, 3x3, and 4x4 MeshGradients- Real-time preview of your gradient creations- Precise control over color positions with draggable points- Customizable background color- Toggle for smooth color transitions- One-click code generation for integration into your SwiftUI projectsPerfect for:- Apple Platforms Developers- UI/UX Designers- SwiftUI Enthusiasts- Anyone looking to add vibrant, complex gradients to their appsBoost Your Workflow!- Experiment with complex gradients in seconds- Save hours of manual coding and tweaking- Achieve professional-looking results quicklyI was tired of working with Previews in Xcode for mesh gradients, so I created an app for it. MeshGradients is a fun visual experience. No more guesswork or manual coding – design the perfect gradient visually and let Meshing generate the SwiftUI code for you!!System Requirements:- macOS 15.0, iOS 18.0, iPadOS 18.0, visionOS 2.0 or later- Xcode 16.0 or later (for use in SwiftUI projects)Download now and start creating beautiful, complex gradients in minutes!

So, I made it free and pay what you want. People still ended up paying $5 or $10 for it. When I added support for visionOS, iPadOS and iOS, I realised that I need to charge for it because it is providing value to those who want to make the most of their time.

Moving Forward

Every success story has to start somewhere. Today, I might be making the same as I did as an intern, but who knows where I will be in a year? I took a bet on myself to go all in for a year, and look back at the progress on 12, June, 2025.

One day, I will write a post on: Started from the bottom, Now we are here.

One day I will be the one posting those "crazy" tweets, and a new generation of developers will be wondering if I have lost my mind!

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